Educational Technology Integration

Technologies for Learning

Explore three powerful types of educational technology used at Home Club: Open Educational Resources (OER), Gamification, and AI and Social Learning tools.

Explore each section and earn badges along the way!

Open educational resources, gamification badges, and AI learning tools icons

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Your Explorer Badges

OER Explorer
Game Scholar
AI Pioneer
Tech Champion

Visit all three sections to earn all badges and unlock the Tech Champion badge!

Open Educational Resources (OER)

OER are teaching and learning materials that are freely available for anyone to use, adapt, and share. They are usually licensed under Creative Commons, meaning they respect copyright while allowing free educational use. OER support equity in education — every student deserves access to quality learning materials, regardless of where they live in Canada.

Khan Academy

K–12

Free, world-class education for anyone, anywhere. Includes video lessons, practice exercises, and a personalized learning dashboard.

MathScienceHistoryComputing
Why it fits the Canadian curriculum: Khan Academy perfectly supports the Canadian curriculum with structured math and science courses from Kindergarten through Grade 12.
CC BY-NC-SA 3.0Visit site

CK-12

6–12

Free digital textbooks, study guides, and interactive exercises. Content can be customized by teachers and students.

MathScienceEnglishSocial Studies
Why it fits the Canadian curriculum: CK-12 FlexBooks let teachers in Ontario and other provinces build custom digital resources aligned to their specific curriculum.
CC BY-NC 3.0Visit site

TED-Ed

4–12

Award-winning educational videos and lessons on almost every topic. Videos come with discussion questions and quizzes.

ScienceSocial StudiesArtsLife Skills
Why it fits the Canadian curriculum: TED-Ed videos spark curiosity and critical thinking — great for flipped learning and independent study at home.
CC BY-NC-ND 4.0Visit site

Code.org

K–12

Learn to code through fun, game-like activities. Trusted by millions of students worldwide, with courses for every age.

Computer ScienceComputational Thinking
Why it fits the Canadian curriculum: Coding is part of Canadian curriculum expectations. Code.org makes it accessible and engaging from Kindergarten onwards.
CC BY-NC-SA 4.0Visit site

PebbleGo (Free Tier)

K–3

Research database designed specifically for young learners with read-aloud features, images, and simple text.

ScienceSocial StudiesBiographies
Why it fits the Canadian curriculum: PebbleGo supports early literacy and inquiry skills for Kindergarten to Grade 3 students in a safe, ad-free environment.
Free trial availableVisit site

Attributions & Copyright

Khan Academy — Free educational resources available at khanacademy.org. Licensed under CC BY-NC-SA 3.0. Khan Academy is a 501(c)(3) nonprofit.

CK-12 — Open-source digital textbooks at ck12.org. Licensed under CC BY-NC 3.0.

TED-Ed — Educational videos at ed.ted.com. Licensed under CC BY-NC-ND 4.0. © TED Conferences LLC.

Code.org — Free coding curriculum at code.org. Licensed under CC BY-NC-SA 4.0.

Kahoot! — © Kahoot! AS. All rights reserved. Embedded YouTube video used for educational demonstration only.

Duolingo for Schools — © Duolingo Inc. Free for educators.

Classcraft — © Classcraft Studios Inc. Free and paid tiers available.

Google NotebookLM — © Google LLC. Free to use with a Google account.

Canva for Education — © Canva Pty Ltd. Free for students and teachers via the education program.

Padlet — © Padlet Inc. Free and paid tiers available.

Page illustrations — Generated by v0 AI (Vercel). Released as Creative Commons CC0.

YouTube videos — Embedded via standard YouTube iframe API for educational purposes. All videos remain property of their respective copyright holders.

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